With the most recent Again 4 Blood replace comes the primary enlargement, Tunnels of Terror, bringing an entire new host of horrors to Fort Hope. There are new cleaners, new weapons, new playing cards, and extra, in addition to modifications to steadiness and a slew of bug fixes.
Again 4 Blood’s new enlargement is a well-needed shot within the arm for the co-op shooter and excellent news for anybody searching for their zombie repair. Launched on April 12, that is out there for PS5, PS4, Xbox Collection X|S, Xbox One, and PC. The bottom recreation is on Xbox Sport Cross too, however you will want to purchase the DLC individually to play the brand new content material.
Seize a weapon, kick open the protected room door, and put together your self for the latest undead monstrosities. There are three new Ridden mutations, the undead enemies you face, there’s the Urchin, Shredder, and Ripper. They’re all a part of a brand new class known as the ‘Warped’.
There’s additionally new PvE content material known as ‘Ridden Hives’, horrible tunnel techniques beneath the Evansburgh streets. The entrances to those tunnels look straight out of a Junji Ito portray, they’re all rotting flesh and twisted sinew. The promise of distinctive loot and rewards is an effective lure, supplying you with loads of motive to leap into the creepy underground mazes.
This is every thing you could learn about what got here with the Tunnels of Terror enlargement.
Again 4 Blood replace: new characters
Exhibiting as much as assist the unique forged are two new cleaners, every with their very own talents to dismantle the Ridden hordes. They’re welcome additions that carry the full roster of Again 4 Blood characters as much as 10.
- Heng is a former restaurant proprietor and immigrant who appears to have bottomless pockets full of things that fall out when Mutations hit him.
- Sharice is a tricky former firefighter who brings armor plates and trauma resistance to the battle, plus her trusty hearth axe.
Again 4 Blood replace: new weapons and attachments
A brand new class of Again 4 Blood weapons has arrived. Legendary weapons can solely be present in Ridden Hives, they usually’re designed to pack an enormous punch if you will get your palms on them. Alongside these new weapons are new Legendary attachments, enhancing the capabilities of your regular weapons.
- The Tenderizer – an enormous melee hammer that dismembers enemies and offers explosive harm in a big space when it hits.
- Damnation – a shotgun with incendiary rounds that mild up Ridden
- Prototype 378 – a submachine gun with electrical rounds that sluggish enemies.
Again 4 Blood replace: new enemies
As a result of parasite-zombies and mutated-parasite-zombies weren’t sufficient, we now must take care of actually-mutated-parasite-zombies within the type of the brand new Warped Ridden. They’re displaying up within the new Ridden Hives, however they’re additionally out there within the PvP Swarm mode.
A variant of the Hocker/Stalker/Stinger household which may lay land mines, and actually appears to be like like he’d be at house at a punk live performance on the weekends.
A variant of the Exploder/Reeker/Retch household, the Shredder looks as if he needs to carry each brains and brawn.
A variant of the Bruiser/Crusher/Tallboy household and apparently they skipped left-arm day.
Again 4 Blood replace: new playing cards
There are six new playing cards launched with Tunnels of Terror. They convey some critically attention-grabbing stuff to the desk such because the Weaponsmith card, permitting you to take away weapon attachments outdoors saferooms for Copper and the Bodyguard card has you’re taking hits in your teammates. So, you’ll be able to grow to be a little bit of a tank.
- Bodyguard (Expertise) – When a teammate inside 5 meters is attacked, you as an alternative obtain 50% of that harm. Can set off as soon as each 3 seconds.
- Weaponsmith (Means) – Permits the power to unbolt attachments from weapons outdoors of Saferooms. Crew Results. Unbolting attachments prices 400 Copper. Extra copies performed cut back its value by 100 Copper.
- Pumped Up (Stat) – Your Momentary Well being decays 20% slower. 1 further Ache Meds spawns in every map. +5% Well being.
- Match as a Fiddle (Stat) – Crew Results. +25% Bolstered Well being. +5 Crew Well being.
- Magician’s Apprentice (Expertise) – You will have an extra 10% probability to not eat equipment when used.
- Bravado (Expertise) – When a teammate inside 15 meters receives Trauma Harm, achieve 10% of that quantity as Trauma Well being.
Again 4 Blood replace: new achievements
Tunnels of Terror is bringing 12 new achievements for the collectors on the market. You’ll be able to learn extra about learn how to snag them, and any you missed within the unique recreation, in our Again 4 Blood achievements information.
Again 4 Blood replace: patch notes
The massive patch for Tunnels of Terror (opens in new tab) is right here, and highlights embrace card rebalances, a rework of Mother’s skill to select individuals up, and much extra. This is every thing you could know.
7 Ridden Hives
Newly-sighted strains of Ridden guard unimaginable treasures of their underground labyrinthine lairs. Raze Ridden Hives and take these highly effective weapons and gadgets for your self… when you survive!Empty checklist
2 New Cleaners: Heng and Sharice
Two new Cleaners be a part of the battle! Craft Makeshift Armor because the stalwart Sharice, or decide the ever-resourceful Heng to supply further provides together with visibility on obscured gadgets and Prepper Stashes. Accessible in each Marketing campaign and Swarm PvP for DLC homeowners, and unlockable in Swarm PvP for non-DLC homeowners.
3 New Warped Ridden in Marketing campaign and Swarm PvP
Cranium Totem Provide Strains
Discover Cranium Totems inside Ridden Hives and trade them for all-new gadgets and cosmetics, out there in Cranium Totem Provide Strains.
7 Legendary Weapons
13 Legendary Attachments
12 New Achievements and Accomplishments
New Problem: No Hope
Relentless Ridden forces will tear you aside in a brand new, hair-raising issue: No Hope. Cleaners who conquer the very best issue mode will reap vital rewards and show their place amongst one of the best of one of the best.
12 New Participant playing cards
5 New Director playing cards, 2 of them Ridden Hive particular
New character skins
New weapon skins
New banners, sprays, and logos
Unbolting Weapon Attachments
- Within the Protected Room, Cleaners can unbolt their weapon for 500 copper. As soon as unbolted, they might freely swap or take away weapon attachments.
- With the brand new Weaponsmith card, the worth is decrease and unbolting weapon attachments outdoors of Protected Rooms turns into out there.
Quickplay Provide Level Incentives
Becoming a member of via Quickplay will grant a flat SP bonus per map.
- Recruit: 10 SP
- Veteran: 20 SP
- Nightmare: 30 SP
Again 4 Blood on Steam Deck, Linux PCs with WINE/Proton
Developer Observe: We’ve got made an experimental change that we imagine will make the sport playable on Proton platforms such because the Steam Deck, SteamOS, and Linux. Whereas this isn’t but official help and has had restricted testing, in case you are a participant fascinated about taking part in on these platforms, it’s best to not be prevented from doing so and will be a part of us on our Discord to debate bugs particular to this platform.
Marketing campaign Updates
- Improved surroundings reflections all through the sport.
- Added varied minor enhancements to water visuals.
- Added enhancements to Flashlight visuals.
- Pinged waypoints are actually coloration tinted to characterize merchandise’s tier.
- Diminished variety of Alarm Doorways on Marketing campaign Maps.
- Gamers can not take harm earlier than saferoom doorways open.
- Added an extra Life to Nightmare issue and Swarm in preparation for Mother’s passive skill adjustment.
- Eliminated timed goals.
- Transfer Velocity buffs/debuffs not have an effect on Dash Velocity.
- Catch-up weapons now roll with attachments based mostly on Act development.
- Rescaled Attachment spawn charges to higher synergize with the brand new Weaponsmith performance.
- All commonplace participant card buy prices normalized to 500 copper.
- International Momentary Decay fee lowered to 1.75 from 2.
- Tallboys and their variants can not trigger automobiles to blow up.
Normal card updates
Distributors now have stat playing cards that may be bought.
Now offers group 20 therapeutic as an alternative of 25 momentary well being.
Now has 1% harm improve.
Diminished to five% from 10%.
Now has Stamina Regen of two.5%.
Mounted a problem that precipitated gamers to realize 20 as an alternative of 10 stamina.
Card elevated to 50 from 25.
Now offers 5% Dash Velocity.
Bomb Squad refactored
25% group explosion harm.
20% group explosion resistance.
1 Frag grenade spawn per map.
Card can solely be triggered 25 occasions in a given map.
Developer Observe: That is in response to including the Value of Avarice card.
Numb to 10% harm resistance from 20%.
On Your Mark
Now offers 10% of max ammo from 15%.
Diminished Reload Velocity to fifteen% from 25%.
Run Like Hell
Now offers 15% Dash Velocity.
Spikey Bits to twenty% harm resistance from 10%.
Life Insurance coverage
Life Insurance coverage mounted to correctly stack trauma discount.
Corruption card updates
Diminished probability to use to 33% from 50%.
Diminished pool length to six seconds from 8.
Ridden deal 25% additional harm.
3 momentary Well being per kill.
100% Bolstered Well being.
200% Elevated Momentary Well being Decay.
Silence is Golden
Cleaners can not roll each the silence is golden goal and Gloom/Lockdown Director playing cards.
Doc Stat Updates
Doc’s Crew Trauma Resist lowered to twenty% from 25%.
Bonus therapeutic effectivity lowered to fifteen% from 20%.
Mother Means Refactor
Mother’s group passive is now +100% group revive pace.
20% slower group temp well being decay.
+1 Crew lives eliminated.
Fast Revive skill eliminated.
Added a brand new skill, Mother grants her group 25 momentary well being when a teammate is incapped.
Stat buy modified to +10 from 15%.
Now has 5% stamina regen.
Value lowered to 1,000 from 1,500.
Crew Well being
Diminished to 1,000 from 1,500.
Diminished to 1,000 from 1,500.
Harm decreased to 650/800/1000/1250 from 650/1000/1250/1550.
Value elevated to 175 from 150.
Barbed Wire Accent
Reuse elevated to five/7.5/12.5/15 from 0/10/15/20.
Value elevated to 250 from 200.
Flash Bang Accent
Flash length rescaled to six/7/8/9 from 6/8/10/12.
Flash bonus harm elevated to fifteen%/20%/25%/30% from 10%/15%/20%/25%.
Momentary Well being rescaled to 35/45/55/65 from 40/50/60/70.
Value elevated to 150 from 125.
Added enhancements to the Flash Bang display results.
Cleaners can now throw fuel can and propane tanks 25% farther.
Added Cleaner Self-Flash for Flash Bang Accent
Elevated Roaming Particular Spawn cooldown by 45 seconds.
Roaming Specials now have a forty five to 75 second cooldown after a horde is triggered.
Wandering Specials now have a 12 to 18 second cooldown after a horde is triggered.
Roaming Specials are actually restricted to 2 of any kind.
Wandering Specials are actually restricted to 2 of any kind.
Improved lockpicking ping conduct for bots.
Ridden AI Updates
Varied Ridden pathing and collision enhancements made to a number of Marketing campaign maps.
Charred Ridden now have hearth sound results.
Diminished the Charred Ridden’s hearth impact to 1.75 meters from 2.65 meters.
Reeker stumble resistance decreased by 25%.
Reeker Base well being lowered to 400 from 500.
Monstrous Stinger Predator assault lowered pace buff to 30% from 50%.
Unstable Ridden Not set off dying impact when killed by bots.
Swarm PvP updates
- There could now solely be one among every Particular Ridden variant at a time in Swarm Mode.
- Developer Observe: We acquired suggestions from the Swarm PvP group relating to stacked Ridden choice methods changing into too sturdy. That is to encourage numerous Ridden alternatives when taking part in.
- Playable Stinger and variants are not in a position to shoot projectiles whereas within the air in Swarm PvP.
- Retch’s Vomit impact define now stays centered on reticle.
- A number of playing cards added to Swarm PvP decks.
- A number of playing cards faraway from Swarm PvP decks.
- Elevated 2D (XY) min spawn distance for Particular Ridden from 7.5 meters to 10 meters.
- Widespread “Ferocious” Mutation well being buff decreased to 25% from 40%, harm buff decreased to 30% from 40%.
- Widespread “Monstrous” Mutation well being buff decreased to 50% from 80%, harm buff decreased to 60% from 80%.
- Widespread “Evolution” Mutation order to: Armored, Charred, Blighted, Festering.
- Diminished vary of the Charred Widespread DOT/hearth impact from 2.65 meters to 1.75 meters.
- Up to date per-variant well being regeneration charges for Particular Ridden.
- Burst Bonus Mutation results up to date for Tallboys.- Outgoing harm buff lowered to 25% from 50%. Incoming harm buff lowered to 25% from 30%.
- Stinger’s Kill Frenzy Mutation impact lowered to five seconds from 10 seconds.
- Bruiser frenzy harm elevated to 12.5 per hit.
- Bruiser harm elevated to 17.5 from 15.
- Bruiser Frenzy now offers 12.5 base harm per hit no matter vary.
- Tallboy Burst Bonus Mutation outgoing harm buff lowered from 50% to 25%, incoming harm buff lowered to 25% from 30%.
- Crusher Preliminary Harm elevated to eight from 12.
- Crusher Crush Dot Frequency decreased to .5 from 1.
- Crusher Crush Min Harm decreased to 2 from 3.
- Crusher Crush Max Harm decreased to five from 7.
- Crusher Crush Trauma harm elevated to 50% from 40%.
- Smelling salts Card to 200 from 150%.
- Textual content to Speech added for tooltips within the Choices Menus.
- Textual content to Speech added for Muxy Sport Hyperlink choices.
- Copper and Mutation Level textual content coloration now change based mostly on colorblind settings.
- Cleaner retching sound results now have their very own choice within the Choices menu, and may be turned off at any time.
- Efficiency Enchancment: Modified Textual content to Speech voice to the male choice quickly, as we’re investigating points with the feminine voice.
- Added a visible pulse to the Card Draw menu’s “Prepared” button.
- Elevated pace of Card Draw and Pre-Spherical menu animations.
- Varied new perk icons added.
- Revive Therapeutic icon up to date.
- Burn Card choice button now pulses on the Energetic Card menu when Burn Playing cards choice is obtainable.
- The Social gathering Chief will now see a UI notification indicating they’re the host after Cleaners use the Keep Collectively characteristic.
- Mounted a problem inflicting Quickplay gamers to not have entry to vendor bought merchandise upgrades upon becoming a member of.
- Repair for uncommon difficulty inflicting an additional idle Cleaner to seem within the match after participant reconnection.
- Fort Hope Taking pictures Vary
- Mounted a problem the place the Tallboy’s Smash define stayed on the map after altering to a cleaner throughout its Smash assault.
- Mounted a problem the place Cleaners remained pinned after the Stalker pinning them was killed within the Fort Hope Taking pictures Vary.
- Ammo For All – Mounted a problem the place this card didn’t grant a harm buff. It now grants 1% group harm.
- Antibiotic Ointment – Mounted a problem the place therapeutic equipment didn’t grant momentary well being after their first use with this card outfitted. Mounted a problem the place Antibiotic Ointment was locked in Swarm.
- Fundamental Stamina – Mounted a bug to now give 10 Stamina as an alternative of 20.
- Bomb Squad – Mounted a problem the place no Crew Results field was current on the cardboard.
- Bounty Hunter – Mounted a problem the place the Bounty Hunter card doesn’t have its impact utilized after a group wipe if the Cleaner killed 30 mutations throughout a earlier run.
- Buckshot Bruiser – Mounted a problem the place the temp well being decay timer reset every time temp well being was added to the participant.
- Down In Entrance – Cleaners will not say their pleasant hearth strains when the Down in Entrance card has been performed.
- Dusty’s Customs Burn Playing cards – Mounted difficulty the place Dusty’s Customs Burn Playing cards will set off each time the participant is rescued from a rescue pod.
- Fortune – Mounted a problem the place this card didn’t grant sufficient copper.
- Employed Gun – Mounted a problem the place this Burn Card didn’t grant copper after taking up a bot.
- Life Insurance coverage – Now correctly stacks trauma discount.
- On Your Mark – Mounted a problem inflicting On Your Mark to grant extra ammo than meant.
- Energy Reload – Mounted a problem the place this card didn’t work with some shotguns.
- Taking pictures Gloves – Eliminated the duplicate Taking pictures Gloves card within the Swarm Deck Supervisor.
- Silver Bullets – This card now appropriately offers 10% bullet harm.
- Slippery When Moist – Mounted a problem with this Burn Card getting eliminated after a Participant is rescued from a Rescue Pod.
- Properly Fed – Mounted a problem the place Well being will get lowered after a group wipe when boths have the Properly Fed expertise card energetic.
- Repair for Cleaners changing into invisible after being revived in a short time with a defibrillator.
- Mounted a problem with most chainlink fences permitting gamers to face on high of them.
- Mounted a problem the place the participant may purchase Crew Upgrades a number of occasions from the Vendor in Saferooms.
- Mounted a problem the place Evangelo’s group impact was not affecting dash pace.
- Mounted a problem with Cleaners hanging within the air earlier than being knocked right into a ledge cling from an Ogre’s tumor toss.
- Mounted a problem the place Molotovs bounced an excessive amount of.
- Mounted a problem the place Ammo Packs dropped the identical quantity of ammo on all tiers.
- Mounted a problem the place melee weapon assaults may bypass the Breaker’s armor.
- Mounted a problem the place bots stopped reliably pinging Particular Ridden after being grabbed or pinned.
- Mounted a problem the place bots may stand idle after equipping their therapeutic merchandise as an alternative of pathing to the participant to heal them.
- Mounted a problem with bots not dropping well being whereas incapacitated.
- Mounted a problem the place bots reverted again to Tier 1 weapons after transitioning into the following Chapter when late-joining.
- Mounted a problem the place bots can get caught on ladders throughout fight.
- Mounted a problem the place the bot model of Jim often didn’t interact with Ridden.
- Mounted a problem the place bots didn’t use first help cupboards.
- Mounted a problem the place Bot Jim is constantly dropping barbed wire.
- Mounted a problem the place Bot Mother doesn’t revive her teammates although her revive dialogue is performed.
Mounted a problem in Offline mode the place the weapon gained from Dusty’s Customs Burn Playing cards is saved after a group wipe.
- Repair for Ridden generally changing into proof against stumbles.
- Mounted a problem the place Ridden would often glitch with sure animations.
- Repair for Hag display results persisting on display after breaking free.
- Mounted difficulty with Sleeper alert music taking part in extra often than meant.
- Repair for Breaker standing nonetheless or pivoting in place after utilizing his melee assault.
- Hag runs at a quicker pace whereas in her flee state.
- Mounted points with varied sleeper pod spawning places so they’re much less more likely to present up layered on high of one another or in uncommon places.
The Satan’s Return: The Crossing
Addressed points with ledge cling in varied places.
Mounted a problem the place NPCs within the jeep had been highlighted all through the Mission.
Plan B: Hinterland
Mounted a problem the place Particular Ridden and the Hag may get caught within the storage inside.
Plan B: The Clog
Repair for teammates’ well being bars being completely hidden when The Fog is performed.
Dr. Rogers’ Neighborhood: Cabins by the Lake
Mounted a problem the place Cleaners standing in entrance or on high of the shifting ferry take harm.
Remnants: A Buddy in Want
Mounted a problem the place a gaggle of birds had been all the time alerted when Cleaners approached the Crematorium.
Remnants: The Physique Dump
Mounted difficulty the place the mission goal “Kill Ogres” just isn’t accomplished when the second Ogre is killed after a group wipe.
Repair for difficulty leading to Bot not capturing the Abomination’s mouth weakspots.
- Mounted a problem with Cleaners getting caught on the spectator display whereas within the second spherical of a Swarm match.
- Mounted a problem the place a group swap in Swarm would outcome within the Cleaners having zero ammo.
- Mounted difficulty inflicting accent depend to be lowered to 1 when there’s a Map transition.
Job 10:22: Heralds of the Worm, Half 2
Mounted difficulty with steady Ridden spawning in Swarm Match.
Mounted a problem the place Ridden Widespread upgrades had been lacking within the Mutation Display Upgrades tab.
Mounted a problem the place the Stinger Means Harm was incorrectly listed as 15% as an alternative of 20%.
- Mounted a problem the place a number of of the identical Burn Card confirmed up in Roving Service provider Provide Strains.
- Mounted a problem the place gamers must again out of Provide Strains to proceed shopping for playing cards in the event that they attain a Burn Card within the monitor.
- Mounted a problem the place gamers may re-purchase Burn Playing cards from the identical Roving Service provider line earlier than it was marked accomplished.
- Mounted a problem with the Provide Line ‘Full’ display not showing, or showing within the improper Provide Line after buying all merchandise within the line.
- Mounted a problem the place the ‘Provide Line Out there’ notification confirmed up repeatedly if a participant purchased a reproduction merchandise in each an everyday Provide Line and a Roving Service provider Provide Line.
- Mounted difficulty the place bought merchandise within the Provide Strains UI didn’t replace correctly.
- Mounted a problem the place the Provide Line tiles flicker each 5 seconds within the UI.
Mounted a problem the place Copper and Mutation Factors didn’t correctly replace after altering Colour Blind Modes.
Mounted a problem the place text-to-speech skips textual content when opening the Deck Menu for the primary time
- Mounted a problem the place the talking participant’s On-line ID throughout cutscenes, matchmaking menus, and loading is just too near the sting of the display.
- Mounted difficulty with Audio tab choices being misaligned.
- Mounted a problem the place the kill feed didn’t point out when a teammate or bot was revived with the defibrillator.
- Mounted difficulty with improper coloration grading when operating in HDR on Home windows.
- Mounted a problem the place the Burn Card choose button didn’t work after choosing a Burn Card on the cardboard loadout display.
- Mounted a problem the place gamers late-joining a celebration in the course of the post-round display may break stats.
Mounted a problem with marketing campaign exercise invitations not working whereas the gamers had been in a voice chat celebration.
Repair for flashing lights on the sides of the display whereas in Fort Hope.
Mounted difficulty the place customers may choose a accomplished Provide Line in Fort Hope.